Backrooms Entities
Every entity that walks the Backrooms: how it hunts, the sounds it makes before you see it, and what actually works when you meet one.
Deathmoth
ModerateDeath Moths, Moths
Large, slow and usually harmless — until it decides you are a threat. Deathmoths kill explorers who panic, not explorers who wait.
Faceling
ModerateFacelings, Blank Ones
Humanoid, featureless and mostly indifferent. Facelings ignore you completely until you do something that makes them stop ignoring you.
Hound
HighHounds, Dogs
Fast, effectively blind, and hunting entirely by sound. Hounds are the most common lethal encounter in the upper levels — and the most escapable.
Skin-Stealer
ExtremeSkin Stealers, Wearers
It wants your skin and it is patient. Skin-Stealers imitate people badly, which is the only reason anybody survives meeting one.
Smiler
HighSmilers, The Grin
Nothing but a grin in the dark. Smilers cannot exist in light, do not move while observed, and are why you never explore Level 2 blind.